mi6 confidential magazine
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issue 35, volume 10, may 2016
Since the early days of digital animation, computer effects have been used to enhance or replicate elements on screen that were too costly or, frankly, too implausible to produce for real. Yet, Bond films have a worthy reputation – from explosions to death-defying stunts – of 'doing it for real'. But even his most impressive feats have been subtly enhanced by computer animation in recent years. This issue we talk to VFX experts from three companies who all worked closely with Sam Mendes, Steve Begg, and Hoyte van Hotyema to alter, enhance, and generate elements of SPECTRE.
We also host a new and exclusive interview with Steve Cole, whose second Young Bond adventure hits shelves this month, and celebrate the life and work of the late production designer Ken Adam.
In This Issue
- IO Entertainment worked alongside the crew to pre-visualise the stunning sequences
- ILM lent some magic to Mendes and van Hoytema’s breathtaking opening in Mexico
- Cinesite recreated some classic Roman architecture and a curious rodent in Tangier
- MPC helped Bond hit the slopes again, this time aboard a Britten Norman Snow Plane
- The Dreammaker - The work and life of the late Ken Adam celebrated
- Heads You Die - Steve Cole on his second Young Bond adventure
- Magisterial - Meet the stunt team behind the OHMSS beach fight
- The Bond Connection - John le Carré's 'Night Manager' is a slick new miniseries